Elements & Spells

There are 6 elements in the game: WATER – FIRE – LIGHT – EARTH – ICE – DARKNESS.

A card’s spell changes based on its Element:

  • WATER: Heals the closest card.

  • FIRE: Send a fireball at the closest enemy.

  • LIGHT: Empowers your closest card.

  • EARTH: Shields and reduces damage to your team from enemies.

  • ICE: It extends the number of turns an enemy has to wait before attacking.

  • DARKNESS: It increases damage inflicted on your enemies.

Note that some spells affect all characters, either your cards or your enemies (depending on the spell). It can be really useful when you face a campaign with multiple enemies. Other spells only impact the closest character (either your card or an enemy). Pay attention to this distinction.

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